Unreal 5
Exciting NEWS!
We have gotten over 16,000 requests this year alone to bring back our classes for Unreal Engine (UE) Game Development! We heard you, and we are proud to announce that in December 2024 we will be releasing info on our starter classes for beginner, basic, and noob to UE5 classes!
We are currently looking at building our new online Course Syllabus and Course(s) most beneficial and most requested for and by the student with the potential to have in-person sessions at a later date.
Our course Goals are listed below!
Our Goals
To introduce Unreal Engine to new people and help update current programmers to the latest 5.5 system.
To teach the New Enhanced Movement System for characters. Teaching first-time game makers, programmers, and/or current Unreal Engine programmers a complete step-by-step process (after you have developed your game concept, goals, and type/genera of a game), and approach to creating and completing a video game in Unreal Engine 5.5 mechanics.
Here are some tips for designing video games: -
Start by defining the game concept, genre, mechanics, and target audience. This will guide all other design decisions.
Here is what you should already have done.
Create detailed game documentation that outlines the game world, characters, story, rules, levels, user interface, and other elements. This serves as a blueprint.
If you have not completed this yet, that is not a problem. There is so much you will learn from the courses we will offer that you can only grow. If you need help starting on what we suggest to be completed, please reach out to us.